This is the end. My only reader, the end. After 15 chapters of template metaprogramming you should have learned why staying away from them is a good idea, but if you have been following this series then you should know now when and why they could be useful.
These posts were a compendium of mostly isolated data I found during my travels through the depths of metaprogramming tricks, there are books and people much more capable than me if you want to learn more about this subject (Modern C++ Design by Andrei Alexandrescu comes to mind).
The whole idea of having a cache and a virtual template method was nice, but after seeing the result I decided it was best to have a factory method and an IDL. It may not be so l33t, but whoever has to maintain the code after me will be grateful.
This is the last post on this topic because I feel I have written most, if not everything, I can transmit through this medium but also for an important reason, most likely I won't be working with C++ code so much from now on [1] so there won't be as many chances for me to see the dark, insane, side of this beautiful (in its own way) programming language in a programming language. I know most of you must have barely skimmed through these articles, but I still hope you enjoyed them.
[1] That's right, I'm leaving C++ for the dark side of development, I'll be working with Java from now on. Keep in mind this article may have been written a long time before it's published.
[2] Wow, it was a long time since I used the meta-post category
In reply to this post, Manuel commented @ 2010-09-29T17:17:35.000+02:00:
Interfaces FTW !
Original published here.